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Game asset canisters

The game asset canisters are where the graphic and audio assets are stored. That includes 3d maps, NPC 3d models, 3d scenes (intro screens etc), songs, sound effects and scripts (WIP).

Maps, scenes and 3d models are stored as GLTF, the file format supported by all modern 3d modelling software, including Blender.

Music and sound effects can be stored as MP3 or OGG.

Games can also choose to store assets outside IC if they wish, like IPFS, Arweave or even a CDN.